stack-viewer 0.2.0
A side pane that maps every component your session runs and where it is installed from: skills, subagents, commands, hooks, MCP servers, plugins and mods, settings, memory and output styles. Pick a type in the sidebar to see its scopes as a tree in precedence order (Enterprise, CLI flag, Local, P...
Install
git clone https://github.com/davila7/claude-code-templates.git claude --plugin-dir claude-code-templates/cli-tool/components/mods/ui/stack-viewer
Run in a terminal. Claude Code loads the mod from that folder for the session.
Hooks into
- Pane
- System prompt
Also in davila7/claude-code-templates
- policy-ceiling 0.1.0 Makes an organization's managed limits act as ceilings and floors over each person's merged settings (retention, model, effort, permission mode, sandbox) instead of fixed values, and shows in /policy the requested value, limit and effective value for each rule. 33.1k
- pet 0.2.0 A virtual pet above the Claude Code prompt that grows as Claude works: passing tests, commits and edits grant XP and mood, failing tests cost mood, idling drains it; egg → baby → kid → adult → legend. Zero tokens. Split out of cc-arcade (MIT, Seza Akgün). Needs an interactive terminal. 33.1k
- 2048 0.2.0 2048 above the Claude Code prompt: slide and merge tiles up to 2048. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. A single game split out of cc-arcade (MIT, Seza Akgün). Needs an interactive terminal with a mouse. 33.1k
- pong 0.2.0 Pong above the Claude Code prompt: first to 5 against the computer. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. A single game split out of cc-arcade (MIT, Seza Akgün). Needs an interactive terminal with a mouse. 33.1k
- doom 0.2.0 Doom above the Claude Code prompt: a corridor shooter: imps, a shotgun, and the floor below. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. A single game split out of cc-arcade (MIT, Seza Akgün). Needs an interactive terminal with a mouse. 33.1k
- chess 0.1.0 Play chess against Claude (or Jev, when a Jev key is set) in a side pane while you work. Click a piece and a square, or type a move; Claude answers through a fork of the session, Jev through TypeSafe's decision API, and the pane shows the tokens each move cost as the API reported them, and the ru... 33.1k
- snake 0.2.0 Snake above the Claude Code prompt: eat, grow, and keep off the walls and yourself. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. A single game split out of cc-arcade (MIT, Seza Akgün). Needs an interactive terminal with a mouse. 33.1k
- pacman 0.1.0 Pac-Man above the Claude Code prompt: a 19×15 maze, four ghosts that chase, scatter and flee, power pellets, three lives and faster levels. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. Needs an interactive terminal. 33.1k
- tetris 0.2.0 Tetris above the Claude Code prompt: fit the falling pieces and clear lines. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. A single game split out of cc-arcade (MIT, Seza Akgün). Needs an interactive terminal with a mouse. 33.1k
- flappy 0.2.0 Flappy above the Claude Code prompt: flap through the gaps in the pipes. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. A single game split out of cc-arcade (MIT, Seza Akgün). Needs an interactive terminal with a mouse. 33.1k
More panes mods
- replay-theater 0.1.0 Step through the last turn's edits, one diff at a time. 269.9k
- diff 0.1.0 The diff pane as a plugin: /diff opens the session's uncommitted changes beside the transcript, file by file with their hunks, refreshed as Claude edits and runs commands; the first edit opens it where the terminal is wide enough, and a file's ask button rides its hunks on the next prompt. 154.3k
- ruview-live 0.1.0 RuView live sensing in Claude Code: /ruview opens a pane beside the transcript with three views: an overview of your CSI nodes (ESP32, Realtek) and 60 GHz radar (rates, loss, RSSI, presence, device-reported vitals, alerts), a live CSI amplitude waterfall, and a radar range fan with vitals charts,... 102.1k
- ruflo-swarm 0.3.7 mod + skill Agent teams, swarm coordination, Monitor streams, and worktree isolation — wraps 4 swarm_* + 8 agent_* MCP tools (12 total) plus 6 topologies (hierarchical / mesh / hierarchical-mesh / ring / star / adaptive). With Claude Code function hooks on (early access), a live swarm pane: agent tiles lit b... 80.7k
- headroom-snip 0.42.0 Watch Headroom snip tokens off every Claude Code request: an animated band, a /headroom log and a running total. 78.7k