qa-jump 0.1.0
/qa pane: every question you asked this session with the start of Claude's answer; click to jump the transcript to the answer or the question.
Install
/plugin marketplace add aecheman27-gif/claude-mods /plugin install qa-jump@my-claude-mods
Run both lines inside Claude Code.
Hooks into
- Pane
- Toasts
- Slash commands
Also in aecheman27-gif/claude-mods
- cache-tax 2.2.1 A Claude Code mod that keeps the one-hour prompt cache warm during breaks and stops a cold send once with its estimated rewrite cost. Warming uses model requests and costs tokens. Requires Claude Code 2.1.287+. 0
- hw-write-guard 0.2.1 Asks before Claude runs or writes code that drives hardware: nidaqmx DO/AO writes, pymodbus coil/register writes, pyserial writes, MQTT publishes to printer topics. 0
- mission-control 0.3.1 Mission-control skin: [SYS]/[TOOL]/[EDIT] tool rows with per-tool icons and one status block above the prompt (under flightdeck's session log while its pane is open): [SYS] repo, branch, model, hw-guard; [CTL] model and effort buttons; [CTX] context fill with a /ctx pane by tool. /clean for a che... 0
- shared-edit-guard 0.1.0 Asks before Claude edits a file that another tool (Gemini, an editor, another agent) changed in the last few minutes. 0
- reflect-lite 0.1.0 When you correct Claude ("no", "don't", "I wish", "remember: ..."), a band offers to save it as a rule in CLAUDE.md or a skill. Local phrase matching, no model calls. 0
- savvy-progress 1.2.0 Progress bar above the prompt for /savvy-flow, plus an agents panel (/agents-info): running, finished and planned subagents with model, task progress, context, cost and time. 0
- plan-progress 0.8.2 mod + skill Live plan progress bars above the Claude Code prompt: stages, steps, a pixel fill and soft sounds for decision, error and done 0
- flightdeck 0.3.2-mc.3 Flightdeck: a live agent dashboard for Claude Code. Main model vitals, an on-call architect, every permission check, subagent cards and swimlanes, a turn receipt and a session log, all from real session events 0
- cc-arcade 0.2.0 Games above the Claude Code prompt (snake, Tetris, 2048, Minesweeper, Flappy, Pong, typing test, Space Invaders, Doom) plus a pet that grows as Claude tests, commits and edits. Clones of the genre, not affiliated with or endorsed by Tetris Holding, Taito, Atari or id Software. Needs function hook... 0
- filetree 0.2.24 An IDE-style file tree for Claude Code that shows what Claude is doing and where in files 0
More panes mods
- replay-theater 0.1.0 Step through the last turn's edits, one diff at a time. 247.7k
- diff 0.1.0 The diff pane as a plugin: /diff opens the session's uncommitted changes beside the transcript, file by file with their hunks, refreshed as Claude edits and runs commands; the first edit opens it where the terminal is wide enough, and a file's ask button rides its hunks on the next prompt. 150.3k
- ruview-live 0.1.0 RuView live sensing in Claude Code: /ruview opens a pane beside the transcript with three views: an overview of your CSI nodes (ESP32, Realtek) and 60 GHz radar (rates, loss, RSSI, presence, device-reported vitals, alerts), a live CSI amplitude waterfall, and a radar range fan with vitals charts,... 97.4k
- headroom-snip 0.40.0 Watch Headroom snip tokens off every Claude Code request: an animated band, a /headroom log and a running total. 75.1k
- ruflo-swarm 0.3.7 mod + skill Agent teams, swarm coordination, Monitor streams, and worktree isolation — wraps 4 swarm_* + 8 agent_* MCP tools (12 total) plus 6 topologies (hierarchical / mesh / hierarchical-mesh / ring / star / adaptive). With Claude Code function hooks on (early access), a live swarm pane: agent tiles lit b... 74.4k