Prompt
564 mods. Bands above the prompt and tools that rewrite what you send.
- receipt 0.2.1 What each turn did, in a band above the prompt once it ends (files changed with lines, commands and failures, reads, subagents), and a toast when the model goes in circles; read from the turn's own tool calls: no tool, no prompt, no tokens 5
- image-peek 0.1.3 Shows the images you paste: thumbnails above the prompt, and larger pictures under each sent message in the chat; needs a kitty-graphics terminal such as Ghostty 5
- hitokoto 0.6.1 A line from Hitokoto (一言) in a band above the prompt, refreshed on a timer, per session, per prompt or once a day 5
- cache-timer 0.1.0 Counts down to when the prompt cache expires, so you can send the next message before the whole conversation has to be cached again 5
- pin-board 0.1.1 Pins standing notes with /pin that Claude keeps following after /compact and /clear; shows them in one row above the prompt or as a counter, and keeps them per folder with --keep 5
- todo-bar 0.2.0 The task list's progress in a band above the prompt, read from the todo and task tools' own calls: no tool, no prompt, no tokens 5
- context-card 0.1.2 Context window breakdown and plan usage, in the band above the prompt. 4
- secret-redactor 1.0.0 Keeps secrets, email addresses and IP addresses out of the session transcript: swaps each one for a stable placeholder on the way in, and puts the real value back on the way into a tool call 4
- vercel-deploy-status 1.0.1 Pins the Vercel deploy queue of the linked project under the prompt: every deploy queued, building or just finished, with its phase and elapsed time 4
- clawd-tales 0.4.0 A pixel Clawd acts out every tool call above the prompt; helpers wander in by model color. Terminal-first, no model calls. 4
- mods-image-preview 0.5.0 Shows thumbnails of pasted images above the prompt, in any terminal 4
- skill-diet 0.1.0 Lists skills you have not used lately in this project by name only, so their descriptions stop riding along on every request; the Skill tool and /name still load any of them. No model calls. 4
- wod-band 0.3.1 A pixel-art Ragtag athlete above the prompt who does a rep every turn: the session is an AMRAP of thrusters, burpees and pull-ups. 3
- pomegr 0.9.0 mod + skill Configure and report bounded, repository-specific coding-agent signals to the local Pomegr observer. 3
- flywheel-mod 0.1.0 Holds risky Bash, PowerShell and file-edit calls with the Flywheel pre-action monitor, writes a hash-chained receipt for every turn, and shows held and passed counts above the prompt. Adds holds only; never approves a call. 3
- claude-queue 0.4.3 A prompt typed while Claude is working is held in a stack above the prompt instead of landing in the running turn, and sent once the turn ends. Reorder the stack, edit a row in place, send one first, remove one, flush the lot. Needs function hooks (early access) and an interactive terminal. 3
- dopa-mode 1.4.0 DOPA MODE (DOPA is short for dopamine) for Claude Code: fireworks for everything you do and every milestone Claude reaches (finished turns, commits, pushes, pull requests, passing tests), context and plan-limit meters with warnings, trophies, a daily command card and a focus timer. 3
- clawd-pet 1.0.6 Clawd lives above your prompt and reacts to what Claude Code is doing 3
- context-economy 2.0.0 mod + skill Handoffs that survive a context reset: every compaction becomes a verified handoff written from the live session, a /clear hands the next conversation the handoff the cleared one wrote, and a /handoff skill writes and reads them by hand. 3
- dotclaude 0.27.0 mod + skill A Claude Code profile with compaction off, a 300K window, permission rules for dangerous commands, a lean system prompt, six role agents, handoff notes, and OpenSpec setup. 3
- focus-timer 0.2.0 A focus timer in the band above the prompt: /focus-timer starts a block, the band counts it down with pause, skip and stop buttons, a toast marks each switch, and every fourth break is a long one. 3
- garden 0.1.1 A plant in the band above the prompt that grows with every tool call and finished turn, wilts when a tool fails, and keeps growing across sessions. 3
- warmline 2.8.0 Claude Code's prompt-cache state, drawn above the prompt where no statusline renders: the Desktop app's Code tab. 3
- clawd-buddy 0.7.1 Animated pixel mascot Clawd above the prompt: reacts to Claude's work, waiting times, idle time, time of day, the mouse and a mood that builds up over the session. 3
- quick-replies 0.5.2 Claude Code's own next-message suggestion as a button above Clawd; click it, type 1 in the empty prompt, or send just 1 to send it. With /replies more on, a fork of the session fills up to four places in total. /replies help shows all commands and settings as a table. 3
- context-gauge 0.1.0 Context fill as a bar on the prompt hint line, with a /clear nudge as context grows 3
- cache-shot-clock 0.2.0 A shot clock for the prompt cache's TTL: a small countdown in the bar under the prompt, and a big LED clock above it for the last seconds before the next turn pays a full cache write. 2
- adversarial-review-loop 3.0.1 mod + skill Implement an agreed plan with an enforced adversarial review loop: every phase commit is gated on an external review. 2
- proctor 3.0.0 mod + skill Hook-enforced development discipline for Claude Code. Skills teach methodology; hooks enforce compliance mechanically (git gates, planning mode, step budgets, quiet mode, pre-flight checks, self-diagnosis, autonomy metrics); store + tracing survive compaction. 2
- omp-quota 0.1.5 [Experimental] Every omp provider's remaining quota in-session — a /quota band above the prompt, /quota refresh, and a toast when a provider worsens from ok (Claude Mod; needs Claude Code 2.1.287+) 2