mod-switch 0.3.1
A mods button in the prompt footer opens a popover of every installed mod with switches that enable or disable them at user scope.
Install
/plugin marketplace add hal-9/claude-mods /plugin install mod-switch@claude-mods
Run both lines inside Claude Code.
Hooks into
- Prompt
- Toasts
Also in hal-9/claude-mods
- cache-meter 0.1.1 Band above the prompt: prompt-cache countdown, cache hit rate of the last request, context fill against auto-compact, and a Compact button. 0
- baton 0.2.0 Context budget guard and handoff relay: measures real context use per model request, stops subagents that run too long or too big, and hands work over to a fresh session before the main agent drowns. 0
- relay 0.1.0 Role buttons above the prompt: check or adversarially review the working tree with Codex, hand a task over to Codex, or verify with a second Claude model. A pane streams the run and turns findings into fix prompts. 0
More prompt mods
- ruflo-ruos 0.1.1 mod + skill Run ruflo swarm agents on your own ruOS cloud desktops via the tenant-authenticated fleet MCP or per-tenant SSH; optional and removable (ADR-405) 75.2k
- pet 0.2.0 A virtual pet above the Claude Code prompt that grows as Claude works: passing tests, commits and edits grant XP and mood, failing tests cost mood, idling drains it; egg → baby → kid → adult → legend. Zero tokens. Split out of cc-arcade (MIT, Seza Akgün). Needs an interactive terminal. 32.7k
- daily.dev 0.7.0 mod + skill Access personalized developer content feeds from daily.dev - the professional network for developers. Surface relevant articles, tutorials, and discussions based on user interests. 20.1k
- plannotator 0.28.22 Interactive Plan Review: Mark up and refine your plans using a UI, easily share for team collaboration, automatically integrates with plan mode hooks. 9.5k
- next-steps 1.0.0 After each turn, suggests up to three next prompts above the input. Press 1, 2 or 3 to put one in the prompt box as a draft you can edit, 0 to dismiss. 4.7k