midnight-neon 0.2.0
Draws assistant replies with a dark neon palette: highlighted headers, colored bullets, quote bars and inline styles. /neon toggles it.
Install
/plugin marketplace add fhva29/claude-code-mods /plugin install midnight-neon@heitor-mods
Run both lines inside Claude Code.
Hooks into
- Slash commands
Also in fhva29/claude-code-mods
- next-steps 1.1.3 After each turn, suggests up to three next prompts above the input. Press 1, 2 or 3 to put one in the prompt box as a draft you can edit, 0 to dismiss. Fork of claude-community/next-steps that draws the suggestions as buttons in the desktop app. 0
- commit-gate 0.1.0 Holds git commit in a pane listing staged files, flags files not edited this session and blocks AI attribution trailers. 0
- usage-weather 0.1.0 A forecast band above the prompt: context fill, sparkline, rate limits, model and effort. 0
- venv-guard 0.2.0 Rewrites Bash calls to use BackEnd/venv/bin explicitly instead of source activate. 0
- prompt-git 0.1.0 Appends the git branch and working-tree counts to the hint line under the prompt. 0
- model-stack 0.9.0 Routes the model and effort of the main chat turn and of each subagent with TypeSafe's Jev, and shows the roster, decisions and agent graph in a pane. 0
- pixel-quest 0.1.0 Replaces the spinner with a pixel RPG scene for each tool, with XP, levels and achievements. No model calls. 0
- tidy-tools 0.2.0 Draws each tool call as one compact line, or folds a turn into one 'N steps this turn' line; /lines cycles lines, turn, off. 0
- replay-theater 0.1.0 Replay Theater: step through the file edits Claude made in the last turn, one diff at a time. 0
- blast-radius 0.1.0 Holds risky shell commands (rm -rf, git reset --hard, git clean, force push, migrations) and shows what they would change, with Proceed and Cancel buttons. 0
More commands mods
- ruflo-arena 0.2.6 Competitive ruliology for Ruflo swarms — arenas, tournaments, and adaptive co-evolution of program strategies (ADR-147/148). Strategies-as-programs compete under payoff games; tournaments produce Wolfram-style competitive arrays; hill-climb and mutual co-evolution discover winners empirically. 80.7k
- subagent-models 0.1.0 Pins subagent models to a model-routing policy (Opus for judgement, Haiku for mechanical work, Sonnet otherwise) and logs every spawn. 98
- fable-pin 0.1.0 Pins every subagent to the fable model: rewrites the model on agent.spawn unless the spawn is a fork, with /fable-pin on, off and status. Touches nothing but its own store. Needs function hooks (early access). 44
- orphan-server 0.3.1 Lists the servers a Bash call of the model started in this repository and left listening on a port, with their age and session, and stops one with SIGTERM, then SIGKILL. 12
- agent-meta mod + skill Meta-development tools for agentic workflows 12